SATURN-FPKG v1.0 by JabuPL
How to use it:
- Run SATURN-FPKG.exe
- Select a CUE file of your Saturn game in "Disc"
- Customize some settings (you can change the icon, ram cartridge, game title etc)
- Input a unique NP Title (auto game id detection coming soon!) or press the "Random NP Title" button
- Click "Create fPKG" and choose a storage location
- Install the created fPKG on your PS4 and play
- Make sure you use a unique NP Title, otherwise you may overwrite some other game you already created!
- You can select which RAM cartridge should be used for a game (eg Street Fighter Zero 3 uses the 4MB cart for better animations) and you can also hide the in-game "Press Options for Options" box by checking the "Hide Options Box" checkbox.
- When playing a game press the touchpad or hold the Options button for a settings menu, you can change some display options and button configs there, you can also quick save/load/rewind the game there.
- Works only on fw 9.00, backporting needs be done to older fw's, if anyone backports this emulator to older fw's please let me know, I'll include them in an update.
- Some games may crash when saving a state (Street Fighter Zero 3 does this), idk why yet.
Changelog:
V1.1
V1.1
- The UI was redesigned(it's not so ugly anymore)
- Some under-the-hood code cleanups/changes
- Improved CUE parsing, no more problems with absolute paths and the app will now check if all .bin files exist
- The app will now check if a valid Track1 .bin file is used in the CUE file
- Added an error message when selectiong a game in ISO format, ISOs are not supported by the emulator and won't work(use proper CUE/BIN game images!)
- Added automatic npTitle selection using a crc16 hash based on the games product id(no need to use the Randomize npTitle button anymore)
- Added a True Transparency option(no more meshes!)
- Added a Widescreen option(it just stretches the game into 16:9)
- It's now possible to select a config file from the users pc(it overrides all config related options, like the widescreen and the transparency option!)
- It's now possible to import custom game borders, .tex and .png files are supported(png images will be converted and rescaled automatically)
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Video Guide :
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